
this means all ubers now have a proper automap. hooray
Fumbles wrote:Is the "40% more damage" for blood thorns applied the same way TCD is (like poe) or is it the same as increased damage?
HechtHeftig wrote:Ignoring 90% of the skills and thus forcing people to play certain builds because items power up some few skills to a degree that every other skill turns out to be useless in endgame.
Calypso1992 wrote:Will these special uniques be class-specific weapons only or other items like Amazon helms?
suchbalance wrote:HechtHeftig wrote:Ignoring 90% of the skills and thus forcing people to play certain builds because items power up some few skills to a degree that every other skill turns out to be useless in endgame.
How you gathered that from an item that can be used by 3 totally different builds, none of which is tier 1 at the moment - I have no idea.
That being said we aren't married to those pixels. This is one of the reasons why every new M17 patch from now until Sigma will see a handful of new Sacred Uniques replacing some sigs - so they can be focus tested better by players. If something is too strong to the point of making the game not fun or too weak for what it is trying to do it will be adjusted accordingly.
suchbalance wrote:One of the new unique items coming in patch 1.1![]()
Nitz wrote:A WORKING VOID MAP!?! God this patch gets better and better.
Neutral is if you put no points into either (holy vs unholy)
Marco wrote:yep, void map looks funky![]()
and maybe the "Neutral" should be renamed to something more obvious like "none"? Considering "neutraldin" is a term adopted by the community.