Akill wrote:I do not understand how to do things such as "Carsomyr", which is gold in color and in brackets (Sacred). Who can describe in detail?
Carsomyr![](https://dev.median-xl.com/assets/Temp_Items/baseitems/invflb.jpg)
cannot be crafted. It's dropped from monsters in Destruction (vanilla Hell difficulty) only. Sacred items are the highest tier you can find. Each sacred item has 3 different uniques to their name. Most call them SU, SSU and SSSU. Each is rarer than the previous. Carsomyr is a SSSU, which makes it the most rare Flameberge in the game.![](https://dev.median-xl.com/assets/Temp_Items/baseitems/invflb.jpg)
Carsomyr
Flamberge (Sacred)
One-Hand Damage: (244 - 263) to (330 - 350)
Two-Hand Damage: (320 - 350) to (400 - 431)
Required Level: 100
Required Strength: 600
Item Level: 120
Strength Damage Bonus: (0.16 per Strength)%
5% Chance to cast level 13 Shower of Rocks on Kill
50% Attack Speed
Adds 125-200 Damage
100% Bonus to Attack Rating
+(160 to 200)% Enhanced Damage
+(40 to 50) to Strength
+(40 to 50) to Vitality
Physical Resist 10%
+250 Life after each Kill
1% Reanimate as: Random Monster
Socketed (6)
Flamberge (Sacred)
One-Hand Damage: (244 - 263) to (330 - 350)
Two-Hand Damage: (320 - 350) to (400 - 431)
Required Level: 100
Required Strength: 600
Item Level: 120
Strength Damage Bonus: (0.16 per Strength)%
5% Chance to cast level 13 Shower of Rocks on Kill
50% Attack Speed
Adds 125-200 Damage
100% Bonus to Attack Rating
+(160 to 200)% Enhanced Damage
+(40 to 50) to Strength
+(40 to 50) to Vitality
Physical Resist 10%
+250 Life after each Kill
1% Reanimate as: Random Monster
Socketed (6)
The unique items you can craft are the tiered one. Those have a number from 1 to 6 beside their name. For example, you could craft
Frostbringer![](https://dev.median-xl.com/assets/Temp_Items/baseitems/invflb.jpg)
by cubing 2 arcane crystals, an oil of enhancement and any Flameberge.![](https://dev.median-xl.com/assets/Temp_Items/baseitems/invflb.jpg)
Frostbringer
Flamberge (4)
One-Hand Damage: (10 - 12) to (19 - 26)
Two-Hand Damage: (15 - 17) to (25 - 33)
Required Level: 7
Required Strength: 89
Item Level: 19
Strength Damage Bonus: (0.16 per Strength)%
25% Chance to cast level 5 Ice Lance on Melee Attack
+1 to All Skills
+(8 to 13) to Maximum Damage
+(18 to 35)% Enhanced Damage
Weapon Physical Damage +(11 to 20)%
Cold Resist +(21 to 25)%
Socketed (2)
One-Hand Damage: (25 - 28) to (48 - 56)
Two-Hand Damage: (45 - 50) to (66 - 77)
Required Level: 26
Required Strength: 130
Item Level: 40
Strength Damage Bonus: (0.16 per Strength)%
35% Chance to cast level 15 Ice Lance on Melee Attack
+2 to All Skills
+(18 to 23) to Maximum Damage
+(52 to 69)% Enhanced Damage
Weapon Physical Damage +(21 to 30)%
Cold Resist +(31 to 35)%
Socketed (4)
One-Hand Damage: (56 - 60) to (95 - 106)
Two-Hand Damage: (102 - 111) to (136 - 150)
Required Level: 45
Required Strength: 253
Item Level: 67
Strength Damage Bonus: (0.16 per Strength)%
45% Chance to cast level 25 Ice Lance on Melee Attack
+(2 to 3) to All Skills
+(28 to 33) to Maximum Damage
+(87 to 103)% Enhanced Damage
Weapon Physical Damage +(31 to 40)%
Cold Resist +(41 to 45)%
Socketed (5)
One-Hand Damage: (71 - 77) to (118 - 130)
Two-Hand Damage: (132 - 143) to (173 - 189)
Required Level: 54
Required Strength: 499
Item Level: 85
Strength Damage Bonus: (0.16 per Strength)%
50% Chance to cast level 30 Ice Lance on Melee Attack
+3 to All Skills
+(33 to 38) to Maximum Damage
+(104 to 120)% Enhanced Damage
Weapon Physical Damage +(41 to 50)%
Cold Resist +(46 to 50)%
Socketed (6)
Flamberge (4)
One-Hand Damage: (10 - 12) to (19 - 26)
Two-Hand Damage: (15 - 17) to (25 - 33)
Required Level: 7
Required Strength: 89
Item Level: 19
Strength Damage Bonus: (0.16 per Strength)%
25% Chance to cast level 5 Ice Lance on Melee Attack
+1 to All Skills
+(8 to 13) to Maximum Damage
+(18 to 35)% Enhanced Damage
Weapon Physical Damage +(11 to 20)%
Cold Resist +(21 to 25)%
Socketed (2)
One-Hand Damage: (25 - 28) to (48 - 56)
Two-Hand Damage: (45 - 50) to (66 - 77)
Required Level: 26
Required Strength: 130
Item Level: 40
Strength Damage Bonus: (0.16 per Strength)%
35% Chance to cast level 15 Ice Lance on Melee Attack
+2 to All Skills
+(18 to 23) to Maximum Damage
+(52 to 69)% Enhanced Damage
Weapon Physical Damage +(21 to 30)%
Cold Resist +(31 to 35)%
Socketed (4)
One-Hand Damage: (56 - 60) to (95 - 106)
Two-Hand Damage: (102 - 111) to (136 - 150)
Required Level: 45
Required Strength: 253
Item Level: 67
Strength Damage Bonus: (0.16 per Strength)%
45% Chance to cast level 25 Ice Lance on Melee Attack
+(2 to 3) to All Skills
+(28 to 33) to Maximum Damage
+(87 to 103)% Enhanced Damage
Weapon Physical Damage +(31 to 40)%
Cold Resist +(41 to 45)%
Socketed (5)
One-Hand Damage: (71 - 77) to (118 - 130)
Two-Hand Damage: (132 - 143) to (173 - 189)
Required Level: 54
Required Strength: 499
Item Level: 85
Strength Damage Bonus: (0.16 per Strength)%
50% Chance to cast level 30 Ice Lance on Melee Attack
+3 to All Skills
+(33 to 38) to Maximum Damage
+(104 to 120)% Enhanced Damage
Weapon Physical Damage +(41 to 50)%
Cold Resist +(46 to 50)%
Socketed (6)
You can look at the sacred unique two-handed swords in the documentation section of this website.