Hi, I have a small suggestion that maybe some consider is not important, or maybe is imposible to make, but i feel some of the main quests in the game are just useless, and i think maybe they can be changed for other ones, for example (Act I - The Forgotten Tower), yes the reward is some gold (alround 4000), and some runes or gems, but is not a good reward, maybe you can make it harder and add a reward like some unique items, or some arcane cristals, another example, (Act-II - The Blackened Sun, Act-II The Arcane Sanctuary, Act-II The Summoner), These Quests Dont give you anything, and some quest are just a part of other like Staff Of The Kings Or The Seven Tombs, So, Why Dont Change them to some usefull, for example, the blackened sun you make a boss who you need to beat in order to make the sun shine again, a boss different than the one in the claw viper temple, the arcane sanctuary you make other 3 bosses beside the summoner you need to beat before the portal to canyon of the magi get opened, and the summoner, you can have it surrounded by minions, and when you beat him, you get good reward like a unique item or a charm, instead of the true sign of tal rasha tomb, because you just can visit each tomb until you find the correct one (what is the best because you can farm and lvl up quickly), another examples could be (Act-IV the Blackenned Temple) who is a part of khalim wills's, (Act-I The Horadric Malus), make it give you an unique item instead of just a rare, because all people knows how to make rare for cheap, (Act-V Siege on Harrogath), instead of sockets, Make It Uptier A Weapon Or Armor, So It Increase Sockets As Well, (Act-V Rescue on Mount Arreat), make it drop a great rune, (Just 1) per act, maybe is impossible to change the main quests of the game, but if yes, this would improve the game for better.