vekara wrote:What are bis melee necro weapons for 1h and 2h builds?
For 1 hand it's definitely going to be
The Defiler

The Defiler
Spirit Edge (Sacred)
One-Hand Damage: (170 - 211) to (362 - 441)
(Necromancer Only)
Required Level: 100
Required Dexterity: 537
Item Level: 120
Dexterity Damage Bonus: (0.13 per Dexterity)%
Area Effect Attack
Parasite: +6 Targets
Deathlord Morph
+(1 to 3) to Necromancer Skill Levels
Adds (90 to 115)-(220 to 270) Damage
(10 to 15)% Life stolen per Hit
+(150 to 200)% Enhanced Damage
(10 to 15)% Deadly Strike
Socketed (3)
Spirit Edge (Sacred)
One-Hand Damage: (170 - 211) to (362 - 441)
(Necromancer Only)
Required Level: 100
Required Dexterity: 537
Item Level: 120
Dexterity Damage Bonus: (0.13 per Dexterity)%
Area Effect Attack
Parasite: +6 Targets
Deathlord Morph
+(1 to 3) to Necromancer Skill Levels
Adds (90 to 115)-(220 to 270) Damage
(10 to 15)% Life stolen per Hit
+(150 to 200)% Enhanced Damage
(10 to 15)% Deadly Strike
Socketed (3)
Not sure about a 2 hand build. Perhaps
Iron Shard
or 
Iron Shard
Raptor Scythe (Sacred)
Two-Hand Damage: (223 - 280) to (401 - 470)
(Necromancer Only)
Required Level: 100
Required Strength: 1439
Item Level: 105
Strength Damage Bonus: (0.16 per Strength)%
Ethereal
Mega Impact
When Iron Golem Consumes This Item:
+20% Deadly Strike
+20% Crushing Blow
+160% to Iron Golem Damage
10% Chance to cast level 10 Spike Rush on Melee Attack
Adds (31 to 50)-(201 to 230) Damage
(101 to 150)% Bonus to Attack Rating
+(100 to 140)% Enhanced Damage
+(1001 to 5000) Defense
Decrease Maximum Life -20%
5% Reanimate as: Random Monster
Requirements +250%
Socketed (6)
Raptor Scythe (Sacred)
Two-Hand Damage: (223 - 280) to (401 - 470)
(Necromancer Only)
Required Level: 100
Required Strength: 1439
Item Level: 105
Strength Damage Bonus: (0.16 per Strength)%
Ethereal
Mega Impact
When Iron Golem Consumes This Item:
+20% Deadly Strike
+20% Crushing Blow
+160% to Iron Golem Damage
10% Chance to cast level 10 Spike Rush on Melee Attack
Adds (31 to 50)-(201 to 230) Damage
(101 to 150)% Bonus to Attack Rating
+(100 to 140)% Enhanced Damage
+(1001 to 5000) Defense
Decrease Maximum Life -20%
5% Reanimate as: Random Monster
Requirements +250%
Socketed (6)
Archangel Dark Angel
Satanic Mantra
(Necromancer Summoner Set)

Archangel Dark Angel
Yew Wand (Sacred)
One-Hand Damage: 36 to 38
(Necromancer Only)
Required Level: 80
Required Dexterity: 168
Item Level: 1
Dexterity Damage Bonus: (0.06 per Dexterity)%
+(3 to 5) to Necromancer Skill Levels
50% Cast Speed
+(11 to 25)% to Summoned Minion Damage
+(11 to 25)% to Summoned Minion Resistances
+10 Defense (Based on Character Level)
Elemental Resists +(31 to 40)%
Socketed (2)
Yew Wand (Sacred)
One-Hand Damage: 36 to 38
(Necromancer Only)
Required Level: 80
Required Dexterity: 168
Item Level: 1
Dexterity Damage Bonus: (0.06 per Dexterity)%
+(3 to 5) to Necromancer Skill Levels
50% Cast Speed
+(11 to 25)% to Summoned Minion Damage
+(11 to 25)% to Summoned Minion Resistances
+10 Defense (Based on Character Level)
Elemental Resists +(31 to 40)%
Socketed (2)
Satanic Mantra
(Necromancer Summoner Set)
By the way, a great place to check for stuff like this is to take a look at the ladder leader board and see what stuff they've been using.
https://tsw.median-xl.com/ladder?lc=3
Click on the little shield image to see gear. Not all players let you look at them, but a lot do.
