Reishu wrote:Why klaatu barada nikto in not armory has +13 to Hive, but in game +3?
ILoseControl wrote:Reishu wrote:Why klaatu barada nikto in not armory has +13 to Hive, but in game +3?
Any oskill that is available to your class will only have +3 instead of the real number. If you use the amulet on other class (not sorc) it will be 13.
Istaryu wrote:ILoseControl wrote:Reishu wrote:Why klaatu barada nikto in not armory has +13 to Hive, but in game +3?
Any oskill that is available to your class will only have +3 instead of the real number. If you use the amulet on other class (not sorc) it will be 13.
That is not entirerly true. If an oskill specifies class only, then that class gains the full benefit.Legionfor example.
tbone503 wrote:I think I already know the answer to this but have to ask. Is there any way at all to turn a pair of sacred rare gloves that have 1 socket into ones that either have no sockets or 4 sockets without re-rolling the stats? I have a pair of sacred rare leather gloves in non-ladder that carry the +2 to Paladin skills but they have 1 socket. Since you can't get gloves with Paladin skills anymore I don't want them to get re-rolled. I blessed them hoping that might give the max sockets of 4 but of course it didn't, still 1 socket.
Temptaz wrote:Does this apply to all class based +skills on gloves?