Enough with this nonsense, some of the special weapon properties doesn't work if you have more than one weapon in your hands, it's completely irrelevant for any class except for the barb.
No +1 Projectile to Stormblast from
Thunder King of Sescheron
Thunder King of Sescheron
Kriegsmesser (Sacred)
One-Hand Damage: 53 to 57
(Barbarian Only)
Required Level: 100
Required Strength: 642
Item Level: 120
Strength Damage Bonus: (0.14 per Strength)%
Stormblast: +1 Projectile
Thundergod Nova Deals 5000 Lightning Damage
Lightning Shield: +(18 to 30) Lightning Damage to Weapon per Skill Level
20% Chance to cast level 10 Life Spark on Melee Attack
Adds (200 to 300)-(450 to 600) Lightning Damage
-(30 to 40)% to Enemy Lightning Resistance
+10 to Stormblast
10% Chance of Crushing Blow
100% Bonus to Defense
Socketed (6)
No +Deadly Strike from (it's not subtracted either)
The Grandfather
The Grandfather
Great Sword (Sacred)
One-Hand Damage: (219 - 254) to (336 - 396)
Two-Hand Damage: (312 - 347) to (423 - 483)
Required Level: 120
Required Strength: 1340
Item Level: 120
Strength Damage Bonus: (0.16 per Strength)%
+400% Deadly Strike
-5% Deadly Strike per 1% Attack Speed
Adds (75 to 110)-(180 to 240) Damage
(150 to 300)% Bonus to Attack Rating
+200% Enhanced Damage
+(30 to 40) to Ancients' Hand
+50 to all Attributes
Maximum Life +(5 to 7)%
Requirements +100%
Socketed (6)
No -Enemy Elemental Resistances from
Wizardspike
Wizardspike
Dagger (Sacred)
One-Hand Damage: 37
Required Level: 100
Required Dexterity: 376
Item Level: 120
Dexterity Damage Bonus: (0.11 per Dexterity)%
-70% to Enemy Elemental Resistances
50% Cast Speed
+13 to Trinity Beam
+2 to Life (Based on Character Level)
Maximum Mana +20%
Regenerate Mana +30%
Socketed (2)
No +Enhanced Weapon Damage from
The Colonel
The Colonel
Military Pick (Sacred)
One-Hand Damage: 132 to 156
Required Level: 100
Required Strength: 500
Item Level: 120
Strength Damage Bonus: (0.11 per Strength)%
+500% Weapon Physical Damage
50% Chance to cast level 1 Snake Bite on Melee Attack
+24% Bonus Damage to Bloodlust
+24% Bonus Damage to Mark of the Wild
30% Attack Speed
+200% Enhanced Damage
10% Deadly Strike
Socketed (6)
Here is the
link where you can find this information
No +Bonus Lightning Damage (per Strength%) from
Lacerator
Lacerator
Throwing Axe (Sacred)
(Barbarian Only)
Required Level: 100
Required Strength: 402
Item Level: 105
Innate Lightning Damage: (45.0% of Strength)
Adds 160-(950 to 1150) Lightning Damage
-(15 to 30)% to Enemy Lightning Resistance
20% Chance of Crushing Blow
Slow Target 10%
+100 Life after each Kill
Socketed (2)
Same as above could be applied to any
Throwing Axe (Sacred) weapon base
No -Enemy Poison Resistance (per Block%) and no +Enhanced Weapon Damage (per Dex%) from
Ophiophagus
Ophiophagus
Balanced Axe (Sacred)
Throw Damage: (224 - 279) to (287 - 348)
One-Hand Damage: (130 - 156) to (198 - 231)
(Barbarian Only)
Required Level: 120
Item Level: 120
Strength Damage Bonus: (0.14 per Strength)%
-1% to Enemy Poison Resist per 1% Block Chance
15% of Dexterity added as Weapon Physical Damage
+5 to Barbarian Skill Levels
Adds 45-90 Damage
+(130 to 200)% Enhanced Damage
Maximum Life +5%
Maximum Poison Resist +2%
Maximum Block Chance +10%
Requirements -100%
Socketed (6)
This information is not documented though, at least not that I know about