Ruubel wrote:What is at some charms "x % to innate elemental damage" ?
since last patch some weapons got a new ele-dmg-scaling stats. example:
Starhawk

Starhawk
Warp Blade (Sacred)
One-Hand Damage: 49 to 86
(Sorceress Only)
Required Level: 100
Required Dexterity: 400
Item Level: 105
Dexterity Damage Bonus: (0.13 per Dexterity)%
Innate Tri-Elemental Damage: (45.0% of Dexterity)
Area Effect Attack
25% Chance to cast level 50 Magic Missiles on Melee Attack
+(3 to 5) to Sorceress Skill Levels
50% Attack Speed
Adds 400-500 Magic Damage
-(25 to 35)% to Enemy Elemental Resistances
10% Chance to Avoid Damage
Socketed (6)
Warp Blade (Sacred)
One-Hand Damage: 49 to 86
(Sorceress Only)
Required Level: 100
Required Dexterity: 400
Item Level: 105
Dexterity Damage Bonus: (0.13 per Dexterity)%
Innate Tri-Elemental Damage: (45.0% of Dexterity)
Area Effect Attack
25% Chance to cast level 50 Magic Missiles on Melee Attack
+(3 to 5) to Sorceress Skill Levels
50% Attack Speed
Adds 400-500 Magic Damage
-(25 to 35)% to Enemy Elemental Resistances
10% Chance to Avoid Damage
Socketed (6)
Lacerator

Lacerator
Throwing Axe (Sacred)
(Barbarian Only)
Required Level: 100
Required Strength: 402
Item Level: 105
Innate Lightning Damage: (45.0% of Strength)
Adds 160-(950 to 1150) Lightning Damage
-(15 to 30)% to Enemy Lightning Resistance
20% Chance of Crushing Blow
Slow Target 10%
+100 Life after each Kill
Socketed (2)
Throwing Axe (Sacred)
(Barbarian Only)
Required Level: 100
Required Strength: 402
Item Level: 105
Innate Lightning Damage: (45.0% of Strength)
Adds 160-(950 to 1150) Lightning Damage
-(15 to 30)% to Enemy Lightning Resistance
20% Chance of Crushing Blow
Slow Target 10%
+100 Life after each Kill
Socketed (2)
Hephasto's Reaver

Hephasto's Reaver
Battle Axe (Sacred)
Required Level: 60
Required Strength: 972
Item Level: 105
Innate Fire Damage: (70.0% of Strength)
Area Effect Attack
Adds (350 to 450)-(550 to 650) Fire Damage
-(10 to 20)% to Enemy Fire Resistance
+(10 to 20) to Shower of Rocks
(10 to 20)% Chance of Crushing Blow
+300 Life Regenerated per Second
Requirements +100%
Socketed (6)
Battle Axe (Sacred)
Required Level: 60
Required Strength: 972
Item Level: 105
Innate Fire Damage: (70.0% of Strength)
Area Effect Attack
Adds (350 to 450)-(550 to 650) Fire Damage
-(10 to 20)% to Enemy Fire Resistance
+(10 to 20) to Shower of Rocks
(10 to 20)% Chance of Crushing Blow
+300 Life Regenerated per Second
Requirements +100%
Socketed (6)
they get added some kind of element dmg based on a attribute."x % to innate elemental damage" does increase this scaling.