Ekital wrote:Pagan Rites
Aura effect requires a Druid Staff to work, or obtaining the Caoi Dulra Fruit (Class Charm)
So... any spec can use it? Seems kinda OP.
Seer is now a devotion.
Ekital wrote:Pagan Rites
Aura effect requires a Druid Staff to work, or obtaining the Caoi Dulra Fruit (Class Charm)
So... any spec can use it? Seems kinda OP.
akbugger wrote:For single player, what will happen with items which have bonus energy factor? Will it affect gameplay in any way or should one grind them anew?
MISC
Reduced the effectiveness of physical and magic resistance debuffing skills. Reduced the physical and magic resistances of endgame bosses to compensate. These debuffs were creating a very large damage output difference between builds with and without them. Now the debuffs are less effective and the base monster resistance is lower, evening out the playing field a bit better.
MANA SQUISH:
Halved all the mana costs and mana replenish mechanisms
Halved the total mana values for all characters
Doubled the damage values of all mana spells
Change was made to prevent the mana orb UI from glitching out, and associated bugs, when going over 65k mana
As above, most of these changes will only apply to new characters and equipment
SteelWings wrote:MISC
Reduced the effectiveness of physical and magic resistance debuffing skills. Reduced the physical and magic resistances of endgame bosses to compensate. These debuffs were creating a very large damage output difference between builds with and without them. Now the debuffs are less effective and the base monster resistance is lower, evening out the playing field a bit better.
MANA SQUISH:
Halved all the mana costs and mana replenish mechanisms
Halved the total mana values for all characters
Doubled the damage values of all mana spells
Change was made to prevent the mana orb UI from glitching out, and associated bugs, when going over 65k mana
As above, most of these changes will only apply to new characters and equipment
Does that mean that I would have to start leveling a new Mana Sorc since she would now have only 50% of mana bonus in new items? Basically, halving the damage they provide?
I also wonder how new Spell Focus affects Feedback based spells? Does that mean that we're also screwed and compared to other sorcs we still want to keep pumping points into Energy?
Seekers wrote:SteelWings wrote:[pre]
Mana has been halved this patch, old mana sorcs will have more base mana and have higher flat mana items while also having the buffed mana skills therefore they will be strictly better.