Personnal favorite.
Early-mid game.
Stats:
str: enough for gear. ( huge bonus from tu gothic plate and heavy belt).
Dex: early game, 0 mid game around 150 so AR bonuses get something to work with.
Vit: Everything else.
Energy: Big fat zero
Smax wolves, 4 points ancient blood, 1 point all melee skills. Smax daedalus, enough in bear stance to reach 50% dr. 1 point runemaster, 1 point thundergod. Rest in mountain king.
Gear: Tu great sword/tu kriegsmesser. Your call. Mo with Life leech, max damage . Crushing blow is useful on certain bosses, not mandatory tho early.
Tu Gothic plate. Max def then Fhr. No need for breakpoints early tho
Tu heavy belt. Max def, resistances with mo
Tu gilded shield. Max that def !
Tu chain gloves ( AR)/ Tu heavy gloves Cold dmg and proc. Resistances, - light res
Tu light plated boots/ tu chain boots. Frw, res if still need, rest flat dr.
Hono helm until fal RW. Mo with resistances and - light res
Switch: Hono labrys with 350% dmg and light res.
Rings: 2x emp band. -15% light res, psn duration reduction and flat DR.
Ammy: +3 skills, - light res with Hp. MO with more - light res and flat dr.
Socket fillers: Ohm runes. (5% vit)
Main attack is SoR. Crowd control with thunderslam. Switch wpn and kill bosses with labrys.
This setup can net you over 12 charms just by itself. You become extremely powerful after you make 6x light in a 2x mo sacred labrys. Over 750k def, high hp, good boss killing on switch and a tank build for mobs.
I should take the time to wrige a real guide about this guy. Other than needing many Tu' early, he's newbie and untwinked friendly