Σ 2.1 Bugs&Feedback

Discuss Median XL!
Kirussen
Invader
9 | 0
I just found out that if you have found the catalysts from Andariel and the Summoner, then you put them in any stash page and be on a different stash page, talking to Deckard Cain will spawn 1 of each in your inventory. If you drop them on the ground and talk to him again, you will get 2 more duplicates and can do that for probably an unlimited amount of time. If you keep the 2 duplicate in your inventory, there won't be more that will spawn. I tryied to corrupt my save with these but it didn't work. Some people were corrupting their save in singleplayer and I though it would be the source. Also, it will spawn only the catalyst of disenchantment if you haven't found the catalyst of learning from the Summoner. From the inventory, you can put them in the bank even if the game doesn't let you have more than one of each in your save.
Josko_91
Vampiress
35 | 1
FEEDBACK/Suggestions:

Veil King:
► Show Spoiler



Blood Skeleton:
► Show Spoiler



Abyss Knight:
+1 Abyss Knight per 7 levels(Total of 4 Abyss Knights at level 21 or maxed skill)


Iron Golem:
► Show Spoiler



Reward Tab:
Add a new Ultimate skill for Totems
+10% Damage for all Totems
+1 extra Totem Every 5 base levels(15base levels)


Bone Armor:
► Show Spoiler
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Wulf
Daystar
670 | 136
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I thought Lion Stance in beta had it's ewd removed in favor of higher magic dmg scaling :shock:

Was the revert intended?

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altoiddealer
Ice Clan
556 | 42
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Unsure if anyone else has reported this issue, but there has been 2 occasions now where I spoke with a merchant, then could not walk anymore until quitting game. I had Shower of Rocka on left mouse click on both occasions. Whenever I tried moving it said “You cannot do that in town.” Changing it to Walk did not resolve the issue, I still could not walk. I was able to teleport but again could not walk after
Edited by altoiddealer 3 years.
Valaraukar
Jungle Hunter
28 | 0
Sol-Rune Container shows %mana instead of flat mana.

Sapphire have +%coldres in Armor at the value of Onyx, but without the maxres.
God_of_Magic
Pit Knight
114 | 6
Totems make an annoying sound when they sit idle.
Rarely, Tree of Infusious can become unclickable.
Whirlwind seems to get no damage from hard point.
Can't mo gear when it it equipped.
Can't switch pages in stash or vendor when holding items.
Enemies that cast sacrifice, say "Help us", in a board full of them. Seems unneeded.
Farming Duriel is not possible unless done last. His entire board locks out TP with no exit if already completed. Have to exit game to escape his tomb as it has no natural exit.
Istaryu
Harpylisk
1466 | 66
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Nerf the eternal ember elites. They do a lot of damage, have tons of hp, and they are extremely fast, making it very hard to kite/run away from them.
Edited by Istaryu 3 years.
SirFartPoop
Fallen
1 | 0
(Playing on single player if that's relevant)

Dragon Jaws :
Procs the life leech animation even with no life leech (tested on lvl 2 pala with lvl 1 dragon jaws)

Mercenaries:

On my normal playthrough I was lvled with an A1 ranger.
Her skills lvled normally (but she could use all of them)
Moreover, her skills were randomly were put back to lvl 1 and/or 0 during my playthrough and started lvling again.

I changed to an A2 merc and noticed the same thing happening at the end of my playthrough on normal (went from lvl 12 skills to lvl 1 and/or 0)

My mercs were pretty much naked (no gear with +all skills) and didnt die at any time.

Is it just a description bug?

Lemures:
Has not attack rating in the character sheet.
afgusto
Prowler
17 | 1
Even freaking mobs in normal feel like mini-raid bosses for no particularly good reason.
We have every right to be frustrated and angry because we are not only unable to play the game, the mod came out with one of the worst bugs I have ever seen and the devs are still radio silent on it. While this one doesn't fall on the beta testers, but it is impossible to dodge any criticism for that group as well when the game came out with such an enormous amount of bugs.
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Taem
Groupie
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Feedback: the inability to downgrade runes is downright archaic... trying to find a fucking EL rune past A1 Normal is like where's the real fucking waldo at a wheres waldo convention... Despised *feature*. I actually stopped playing for the night in frustration, just made it to A3 and decided it was time to make a Pax staff..... but didn't have any El runes and spent about 1hr farming A1 for them with no luck when downgrading the rune in past patches would have been instantaneous. IDK why you want to make the game frivolously harder for the sake of increasing the content length, but this boarders on a sadistic waste of time IMO. At least enable downgrading for the first 20 runes or so, jesus christ...