2.7 Bugs & Feedback

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Taem
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Birimbau wrote:
BearBearderBarb wrote:
Birimbau wrote:DMG is too low to kill her, her outheals the dmg with poison even being at lvl 120. Elementalist barb wrecks her at 110 with just tiered gear with primordial strike.

No rocket science it's just the dgm output with curare that is crap.

You didn't answer the question.



Poison sucks at killing bosses. Plain and simple. I take like 5 times as long to kill any boss with poison jav compared with hammerzon or elementalist barb. using comparable gear. When you are full sacred and can't kill akarat at lvl 120 tells you something.


Poison is not a good boss killer, period. One of my fav classes is Barb using WW poison mechanics. He can clear Dunc, Fautz, etc. effortlessly, but all bosses are difficult for him. Spirit of G is impossible. I suppose a good O skill would be an ideal tradeoff.
Birimbau
Bone Archer
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Taem wrote:
Birimbau wrote:
BearBearderBarb wrote:
Birimbau wrote:DMG is too low to kill her, her outheals the dmg with poison even being at lvl 120. Elementalist barb wrecks her at 110 with just tiered gear with primordial strike.

No rocket science it's just the dgm output with curare that is crap.

You didn't answer the question.



Poison sucks at killing bosses. Plain and simple. I take like 5 times as long to kill any boss with poison jav compared with hammerzon or elementalist barb. using comparable gear. When you are full sacred and can't kill akarat at lvl 120 tells you something.


Poison is not a good boss killer, period. One of my fav classes is Barb using WW poison mechanics. He can clear Dunc, Fautz, etc. effortlessly, but all bosses are difficult for him. Spirit of G is impossible. I suppose a good O skill would be an ideal tradeoff.


I did respec the poison shit jav to hammerzon and the diference in dps went from hell to heaven. The only thing hammerzon lacks is viable unique/rw 2H hammers.
lavasoft
Jungle Hunter
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Small piece of general feedback for labs.
It would be nice if the abyssal spires that summon the bosses were marked on the map when you find them (like treasure goblins and dead mercenaries are) so that when you clear the map you know you have unfinished business. I always walk by them then forget about them.
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Birimbau wrote:Poison sucks at killing bosses. Plain and simple. I take like 5 times as long to kill any boss with poison jav compared with hammerzon or elementalist barb. using comparable gear. When you are full sacred and can't kill akarat at lvl 120 tells you something.

No, you just don't know how poison damage works, yet ask for a buff just because another unrelated build does it better on a specific boss with "comparable" gear.
Siosilvar
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BearBearderBarb wrote:
Birimbau wrote:Poison sucks at killing bosses. Plain and simple. I take like 5 times as long to kill any boss with poison jav compared with hammerzon or elementalist barb. using comparable gear. When you are full sacred and can't kill akarat at lvl 120 tells you something.

No, you just don't know how poison damage works, yet ask for a buff just because another unrelated build does it better on a specific boss with "comparable" gear.


What on earth are you even talking about?

Poison damage builds objectively have worse boss DPS than non-poison builds, except for the one skill that's designed to massively multihit and work like *not* a poison skill (Infected Roots), that's not exactly up in the air. That's simply how it is.

We're not going to go around buffing posion damage just because it sucks at bossing when most of those builds are already really fast farmers, but mechanically it's just the truth that weapon poison builds *must* be bad at bossing, because poison damage is 25x worse on any WDM single target skill than a hit damage type is.
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Siosilvar wrote:Poison damage builds objectively have worse boss DPS than non-poison builds, except for the one skill that's designed to massively multihit and work like *not* a poison skill (Infected Roots), that's not exactly up in the air. That's simply how it is.


They only have "worse DPS" compared to builds which stand still to attack/cast to do full damage, aka a situation which never happens on 115+ ubers.

Siosilvar wrote:We're not going to go around buffing posion damage just because it sucks at bossing when most of those builds are already really fast farmers, but mechanically it's just the truth that weapon poison builds *must* be bad at bossing, because poison damage is 25x worse on any WDM single target skill than a hit damage type is.

You are missing the forest for the trees. I've killed Akarat with different poison builds in 110-120 range (both casters and non-casters), which is a bit annoying, but I wouldn't say I'd go to the feedback thread asking for a buff just because it took 15 seconds instead of 3 to kill a single boss which has a mechanics specifically hard for poison damage. However javazon has the highest poison WDM passive coupled with a highest WDM attack to apply it (with the same scaling capability as Whirlwind) and -50% poison enemy res baseline. So, without additional context, it's literally impossible not to kill Akarat at level 120 with a poison javazon and therefore is entirely a skill issue.

Strong doubt it's 25x damage difference, the fastest attack on relevant meta builds is 5 fpa, which is merely 5x, assuming the first frame damage is the same. But it quickly tapers off once teleports and various "get into the safe zone"/"dodge the death zone" mechanics are introduced, since more time spent not attacking/casting is a direct reduction to the Dee Pee Ass, which is not the case for poison.
Birimbau
Bone Archer
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Poison dmg should have a passive special trait: always deals 100% bonus dmg on bosses. I think I will never ever touch a poison build ever again in median. Which is sad because poison jav/necro and rabies druid are my favorite builds in pd2.
Siosilvar
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BearBearderBarb wrote:-snip-


Literally every single-target WDM skill in the game hits multiple times per frame and the majority of them last more than 5 frames. Impale, as one of the lowest hit count single target skills, is around 15.9x worse on poison while spammed at 6 fpa (since impale's 7 hits usually take up 2 frames) and 5.8x worse if it takes you a full second between hits. Most skills? Yeah, it's 25x. Poison DPS numbers are generally higher than flat damage numbers, but not by that much.

I can fully believe someone not being able to kill Akarat, because the kill done as a fresh 110 involves getting him to just before the heal threshold so that it's easier to burst, because you just straight up cannot kill him through two or three heal procs on most reasonable gear at that level range.
Birimbau
Bone Archer
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Regarding hammerzon on it would be nice to create new Amazon only 2H hammers with some perk like a 1% thunderfury or amazing grace on striking.
paolo12
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