Khamul wrote:requesting median modified uber tristram
and a clone version of every prime evil. we already have dclone so why not some baal-clone action
/originalideaslul
There is no dclone. It was removed.
Khamul wrote:requesting median modified uber tristram
and a clone version of every prime evil. we already have dclone so why not some baal-clone action
/originalideaslul
Hells_Lord wrote:Im requesting that you add gem/rune/etc holding items so we dont have a million chars for that stuff instead just a page of a stash full of bags to get what we need when we need it. I want this so bad i would even take a couple weeks of doing nothing but coding it in for items people like to collect for their gear like anything with defined modifiers such as runes gems mystic orbs and i am probably missing quite a few. I would even code in some for apples and potions if thats what it would take to get them added in. I hate having so many different characters just to hold items I may or may not need later on.
HechtHeftig wrote:How about fixing the mana cost for some skills? I honestly dislike spells that cost less the more points you put into it and have high mana cost early on. It requires you to put points into energy early game, so you need to repec after a few levels just to get the points back and make a better use of your statpoints.
LHawkins1 wrote:HechtHeftig wrote:How about fixing the mana cost for some skills? I honestly dislike spells that cost less the more points you put into it and have high mana cost early on. It requires you to put points into energy early game, so you need to repec after a few levels just to get the points back and make a better use of your statpoints.
It works both ways. Skills like apocalypse and supernova (not saying supernova is good) get extremely expensive for how quickly you might have cast rate. Apoc pala will be upwards of 250-300 mana per apocalypse to match with superbeast cast rate, etc.
The idea is to make the skills work as they are.
Median is also a lot about respeccing to make your build work, even if you're a barbarian at level 5 only able to use three or four earthquakes to kill volrath before you lose all your mana.